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Npp angband 7.1.0 inscriptions not working
Npp angband 7.1.0 inscriptions not working









npp angband 7.1.0 inscriptions not working
  1. NPP ANGBAND 7.1.0 INSCRIPTIONS NOT WORKING 64 BIT
  2. NPP ANGBAND 7.1.0 INSCRIPTIONS NOT WORKING CODE
npp angband 7.1.0 inscriptions not working

NPP ANGBAND 7.1.0 INSCRIPTIONS NOT WORKING 64 BIT

(by levind aka "runningaway")īugfix: Fixed bug that caused the game to crash on 64 bit machines when examining a throwing weapon.īugfix: Fixed but where cursor dissappeared when a monster was targeted.īugfix: Fixed a bug where the game could crash when inspecting a weapon.īugfix: Fixed 2 bugs regarding the description of the firing speed of a missile launcher.īugfix: Remove undefined variable when describing a throwing object (potentially causing crash).

NPP ANGBAND 7.1.0 INSCRIPTIONS NOT WORKING CODE

(fix by Bardur Arantsson)īugfix: Fix several other instances of code using C_WIPE similar to the one that caused crashes on 64 bit machines.īugfix: Sometimes examining an item in the store, the description was intented wrong.īugfix: Made max monster name longer, as some names were cut off.īugfix: Player's weren't prompted to pick up unidentified items that whose squelch settings were set to "never pickup".īugfix: The shortened name for a young blue dragon was for a white dragon. Misc code cleanup, provided by levind on Github ("runningaway") on the NPP forums.įix many compiler warnings when compiling with clang and gcc (Bardur Arantsson)īugfix: Fix missing break statement in generate_stats.īugfix: Fix a bug that could cause the game to freeze while generating randarts.īugfix: Fix bug that made game unplayable on 64 bit machines. Reduced alertness for several Ainu uniques.īugfix: Fix inconcistency when describing damage from ammo.īugfix: Fix display of equipment flags on equipment screen.īugfix: Fix bug in calculating monster speed variances (found by kaypy).īugfix: Commands could sucessfully be repeated while confused.īugfix: Fix multiple missing 'break' statements (found by "runningaway").īugfix: When using the look command, the cursor did not display when animate flicker option was on. Multiple sidebar and ui improvements by 'kaypy'. Misc code cleanup found by "Runningaway".īugfix (Moria): Composite bows were not working properly.īugfix: Fix swap weapons with the roguelike keysetīugfix(Moria): Fix height and weight rangess for all Moria races.īugfix(Moria): Fix shortened names for Orcs ad Orc Warriorsīugfix(Moria): Rangers could not read or cast from the mage spellset.īugfix(Moria): Create food spell was broken.īugfix(Moria): Equipment activations for were not working.īugfix(Moria): Cloaks of protection had the resist shards flag (no shard attacks in Moria).īugfix(Moria): Elves resisted light and half-orcs resisted darkness (neither attack exists in Moria)īugfix(Moria): 10 Monsters who should have had the "teleport player to monster" spell had the "teleport monster to player" spell.īugfix: The spit acid attack and last attack description was occasionally mixed up (found by "Runningaway")īugfix: Several defective break statements allowed the monsters to learning about player resisistance to sound and chaos a little too quickly.īugfix(Moria): The themes themed chests were not being calcualted correctly (found by "Runningaway").īugfix: Uniques marked for a guild quest could still be placed outside of the quest level, potentially causing game crashes.Īdd moria game mode, based on Moria 5.5.2.Īdded opportunity to do a shield bash on a monster as in Moria. (Moria) Use words to show the players speed ("fast", "slow") rather than numbers (+1, -1)











Npp angband 7.1.0 inscriptions not working